World
Object that represents the world, or otherwise known as map or level in the game.
Properties
string Name | Name of the world |
string Author | Name of the author of the world |
number Width | Width of the world |
number Height | Height of the world |
bool AutoFloorPlacement | Whether automatic floor placement is enabled |
string EnvironmentSeed | The environment seed of the world, used for generating the environment around the map |
number XCameraOffset | The X position offset of the camera |
number YCameraOffset | The Y position offset of the camera |
number ZCameraOffset | The Z position offset of the camera |
number XRotationOffset | The X rotation offset of the camera |
number YRotationOffset | The Y rotation offset of the camera |
number ZRotationOffset | The Z rotation offset of the camera |
number ThemeIndex | The index of the theme of the world |