World
Object that represents the world, or otherwise known as map or level in the game.
Properties
| string Name | Name of the world |
| string Author | Name of the author of the world |
| number Width | Width of the world |
| number Height | Height of the world |
| bool AutoFloorPlacement | Whether automatic floor placement is enabled |
| string EnvironmentSeed | The environment seed of the world, used for generating the environment around the map |
| number XCameraOffset | The X position offset of the camera |
| number YCameraOffset | The Y position offset of the camera |
| number ZCameraOffset | The Z position offset of the camera |
| number XRotationOffset | The X rotation offset of the camera |
| number YRotationOffset | The Y rotation offset of the camera |
| number ZRotationOffset | The Z rotation offset of the camera |
| number ThemeIndex | The index of the theme of the world |