| number MaxHealth | The max health of this Breakable tile |
| number Health | The starting health of this Breakable tile |
| number CurrentHealth | The current health of this Breakable tile |
| number ExplosionDamage | How much damage an explosion does to this Breakable tile |
| number LaserDamage | How much damage a laser does to this Breakable tile |
| bool SpawnRandomPowerup | Whether this Breakable tile has the chance to spawn a Powerup, just like Crates do |
| Color Color | The color of this Breakable tile |
| bool DontApplyHealth | Special, made to be passed using ModTile. Prevents the tile from resetting its Health value upon using ModTile |