GameSheme

Object that represents the match settings, or otherwise known as game scheme or rules.

Properties

string NameName of the scheme
number StartingBombsNumber of starting Bombs
number StartingPowerNumber of starting Blast Radius
number StartingSpeedNumber of starting Speed
bool StartShieldedWhether players start with the Shield powerup
bool StartPushingWhether players start with the Pushing powerup
bool StartJumpingWhether players start with the Jumping powerup
bool PreservePowerupsWhether preserving powerups is enabled
bool PreserveBombsWhether preserving Bombs is enabled
bool PreserveBlastRadiusWhether preserving Blast Radius is enabled
bool PreserveSpeedWhether preserving Speed is enabled
bool PreserveShieldWhether preserving Shield is enabled
bool PreservePushingWhether preserving Pushing is enabled
bool PreserveJumpingWhether preserving Jumping is enabled
number DropChanceThe chance to drop a powerup from a crate, from 0 to 100
number BombsDropRateDrop rate of the Bomb powerup, from 0 to 5
number PowerDropRateDrop rate of the Blast Radius powerup, from 0 to 5
number SpeedDropRateDrop rate of the Speed powerup, from 0 to 5
number ShieldDropRateDrop rate of the Shield powerup, from 0 to 5
number PushDropRateDrop rate of the Pushing powerup, from 0 to 5
number JumpDropRateDrop rate of the Jumping powerup, from 0 to 5
bool SixWayExplosionsWhether six way explosions are enabled
bool ImpactBombsWhether bombs explode on impact is enabled
bool DarknessWhether darkness is enabled
number RoundsNumber of rounds to be played
number SuddenDeathMinutesMinutes until Sudden Death starts
GameMode GameModeThe selected game mode