TargetPlayer
Enumeration that represents the targeting mode in various functions of this API. Usually passed along with the ID of the target player, and a Vector3 as a point of reference.
Values
Initiator [0] | Targets the target player |
Everyone [1] | Targets everyone |
Others [2] | Targets everyone but the target player |
Random [3] | Targets a random player |
Closest [4] | Targets the closest player to the point of reference |
Furthest [5] | Targets the furthest player to the point of reference |
AllTeamMembers [6] | Targets all the team members of the target player, target player included |
OtherTeamMembers [7] | Targets all the team members of the target player, target player excluded |
OtherTeams [8] | Targets all the other teams, which target player is not part of |
Examples
local initiator = TargetPlayer.Initiator;
local others = TargetPlayer.Others;
local everyone = TargetPlayer.Everyone;