ShieldState
Enumeration that represents the different states of the player's shield.
Values
Active [0] | The shield is active |
Damaged [1] | The shield is damaged, and about to enter inactive state |
Inactive [2] | The shield is inactive |
Examples
local activeShieldState = ShieldState.Active;
local damagedShieldState = ShieldState.Damaged;
local inactiveShieldState = ShieldState.Inactive;