Game.SetSDTime
Declaration
Game.SetSDTime(number Time)
Description
Sets how many Time seconds until Sudden Death starts, but only if the timer hasn't stopped already.
--Gets the current Sudden Death time in seconds, adds 10 seconds to it,
--then sets the new time
local SDTime = Game.GetSDTime();
SDTime = SDTime + 10;
Game.SetSDTime(SDTime);