Game.SetSDTime

Declaration

Game.SetSDTime(number Time)

Description

Sets how many Time seconds until Sudden Death starts, but only if the timer hasn't stopped already.

--Gets the current Sudden Death time in seconds, adds 10 seconds to it,
--then sets the new time
local SDTime = Game.GetSDTime();
SDTime = SDTime + 10;

Game.SetSDTime(SDTime);