TileLocation
Object that represents a position of a tile, relative or not.
Constructors
TileLocation(number X, number Y, number Layer, bool RelativePosition)
Properties
number X | X position of the tile |
number Y | Y position of the tile |
number Layer | Layer on which the tile is located |
bool RelativePosition | Whether relative positioning is used |
Examples
local tileLoc = TileLocation(2, 2, 0, false);