PowerupContainer
Object that is a container for powerups. Used with the SetPowerups function.
Constructors
Powerups()
Properties
number BlastRadius | How much Blast Radius should be given |
number Bombs | How many Bombs should be given |
number Speed | How much Speed should be given |
bool GrantsShield | Whether Shield should be granted |
bool GrantsPushing | Whether Pushing should be granted |
bool GrantsJumping | Whether Jumping should be granted |
Examples
local container = Powerups();
container.BlastRadius = 2;
container.Bombs = 5;
container.Speed = 1;
container.GrantsShield = true;
container.GrantsPushing = true;
container.GrantsJumping = false;